/*
 * TimedBomb.h
 *
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses 
 */

#ifndef TIMEDBOMB_H_
#define TIMEDBOMB_H_

#include "Bomb.h"
#include "LivingObject.h"

// Clase que modela las bombas por tiempo

class TimedBomb: public Bomb, public LivingObject {
private:
    int tics;

public:
    TimedBomb(int x, int y);
    TimedBomb(int x, int y, MapObject* owner);
    // La acción de vivir de las bombas por tiempo es contar para activarse
    void live(Map& map);
    void receiveDamage(int damage, MapObject* from = 0);
    bool isDestroyed();
    TimedBomb* clone();
    ModelObject getRepresentation();
};

#endif /* TIMEDBOMB_H_ */
